Description: Creates a new button. Syntax: p_button button_init ( p_button o, t_rect r, l_text caption, l_dword message, l_int flags ); Parameters: o Allocated memory to store the button in. r Rectangle defining the bounds of the button. caption Text to be displayed on the button. message Message to be sent when the button is pressed. flags Button options. May be one of the following: BF_NORMAL - A normal button. BF_DEFAULT - Normal button, but when [enter] is pressed in another object on its window, it sends the message. In normal mode it only sends the message if button is focused. To be used in the same way as the OK button in a msgbox. BF_PUSH - Button can't be selected. For example the close button of a window is set to this flag. BF_DARROUND - Button is double arrounded. BF_UNDERSEL - Returns: The new button object.
Name: t_view obclass; Description: Inherit functions from the t_view structure. Name: l_int flags; Description: Flags of t_button, you will find above. Name: l_text caption; Description: Caption of the button. Name: l_dword message; Description: Message of the button. Message is sent whenever [enter] or a mouse button is pressed in button view. This ope- ration is found in "button.c" in the function "button_translate_event (p_object o, p_event event)".Functions:
Description: Draws the state of the button. Syntax: void (*draw_state) ( p_button o, l_int press ); Parameters: o Button to draw. press Draws a pushed button if set to true. Otherwise it draws a normal button. Returns: -is_default ()
Description: Determines if this is the default button in the group, that will be activated whenever [enter] is pressed. Syntax: l_bool (*is_default) ( p_button o ); Parameters: o Button to check. Returns: True if this is the default button. False otherwise.